Time of the RED Campaign & Crew Management
Codex Cryptica for Cyberpunk RED
Keep Fixers, crews, corps, gangs, and gigs connected in one local-first workspace.
Why campaigns get complicated
In the Time of the RED, survival turns on who you know, what you owe, and who you crossed on your last run. When your crew takes a covert gig in the Combat Zone, or an old choom from your Lifepath calls in a favour, you shouldn't have to scramble through scattered notes to recall which fixer brokered the payout, which boostergang claims the alley, or which megacorp exec is quietly funding the hit.
Why Codex Cryptica?
Fixers, Edgerunner Crews & Contacts
Map Fixers, crew members, street contacts, rivals, and debts in one visual relationship graph.
Megacorps, Boostergangs & Nomad Packs
Track corporate agents, boostergang turf, Nomad convoys, and rival crews across Night City's contested districts.
Gigs, Deals & Night Markets
Connect active job briefs, payment terms, scavenged cargo, datashards, and debrief notes to the people and locations involved.
Districts, Safehouses & Job Sites
Catalogue city districts, corporate towers, container yards, and fortified safehouses alongside your campaign notes.
Night City Gig & Contact Web
One district Fixer, his corporate client, the boostergang guarding the drop zone, the target datashard, and the Solo on retainer.
Featured Tools
Faction Generator
Design corporations, street gangs, Nomad packs, and mercenary outfits.
NPC Generator
Create fixers, solos, corporate contacts, and street figures with distinct motives.
Settlement Generator
Build urban districts, corporate sectors, combat zones, and night markets.
Quest Hook Generator
Generate gig briefs, corporate jobs, street conflicts, and recovery contracts.
Browse all Cyberpunk generators
Every cyberpunk generator in one place, free, no login required.
Map the Street. Run the Gig.
Keep your Cyberpunk RED campaign connected with relationship graphs, district maps, and local-first notes.
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