Does the generator choose a fixed culprit?
Yes. This version creates one fixed truth and keeps it in a separate GM-only section so the clues and witness accounts can be checked against it.
Generate campaign-ready RPG elements in seconds — no account required.
Build a case the players can investigate: lock in what really happened, then create suspects, locations, evidence, independent leads and outcomes that agree with that truth. The first version uses a fixed solution and keeps GM-only details separate from player-facing material.
Set your inputs — your draft updates to the right
Generated drafts appear here automatically. Choose which ones to reuse as context or save to Codex.
GM Reference
At the Table
GM utility details appear here after generation.
Yes. This version creates one fixed truth and keeps it in a separate GM-only section so the clues and witness accounts can be checked against it.
The generator is designed to provide multiple independent routes to essential revelations, with clues that state what they support and what they do not prove.
Yes. The generator is system-neutral and supports fantasy, noir, investigative horror, modern and science-fiction settings.